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Sunday, January 27, 2008

Medieval Conquest



522 MB
Imagine. In Medieval Conquest, you're hired by the king of a besieged fantasy kingdom to clear out all the monsters and evil creatures that are roaming his land. To do so, you must hire three different classes of adventurers--fighters, rangers, and images--and then group them into adventuring bands. These adventurers operate autonomously, so all you need to do is direct them where to hunt, and they'll automatically go off to slay any monsters they encounter. In the meantime, you must provide the buildings and services that these adventurers require. You receive a bounty from the king for each monster your adventurers kill, and you reinvest the money earned by building armories where your adventurers can buy better weapons and equipment, establishing inns and taverns where they can rest and eat, providing carnivals and other amusements to keep them happy, constructing training centers where they can learn new skills, and assembling other such buildings. Failure to provide these goods and services will discourage your adventurers, so they may desert you for the next monster-infested kingdom.

Part 1
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Part 2
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Part 3
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Part 4
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Part 5
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Part 6
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